The Dying Dungeon

The Dying Dungeon is a turn based fighting game in which a team of characters battle their way through a dungeon tower, fighting against various monsters with an array of abilities. Using Agile SCRUM practices our group was able to develop five demo levels including a boss level for our Full Sail Capstone Project, the final project for the game development course at Full Sail University. I was responsible for programming audio, stat tracking, and save load states for the game working with Windows Media Messaging System, and file I/O management.